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P5_P6 DAZ Millenium Environment: Part 1 - Introduction

Lets get set up by loading a figure - In this case the default Environment figure. Here is what it looks like.
  • .
  • Lets change the documunt window size to open up our Panorama - Here it is 900x500
  • Also we have adjusted our Camera.
  • Note how a lot of the vegetation is composed as props. (the pic below is a composite)
  • Here we have removed the trees.
  • and moved the vegetation forward, made the the Z value more positive in the object properties.
  • I have also slightly adjusted the vegetation horizontals, change the x value, to create a path.
You can also control the weather.
  • Lets import in a figure for our scene (Menu/File/Import/Poser Document/Prop (.pz3)
  • I have moved him towards the camera (z ~ +20)
  • I have also raised the camera slightly (y = + 2.8)
  • I have also moved one of the bushes to the left to block his path.
  • Select the lighting you want to use. (you may want to delete any existing lights) before loading your lights.
  • I have used the DAZ/Environment/Mil Environment lights.
  • Here is the rendered pic.
  • .
  • Part two (not yet written) will show how by using multiple renders and compositing in 2d Paint programs
  • you can get a lot more control over the lighting.
  • So save your Poser scene if you havn't all ready done so.
  • Exercise - Create an image of a person wading through the water by using the Riverside Set of this package.
Thanks for looking and feedback is welcome, Richard.